Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
AssetNames returns the names of the assets.
_bindata is a table, holding each asset generator, mapped to its name.
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
Restore an asset under the given directory
Restore assets under the given directory recursively
File
Dir